Thursday 19 May 2011

Mouth issues

I decided to try and redress the problems I was having with the mouth and the morpher modifier. I made a copy of the torus (mouth) and it's attached FFD box then altered the shape using an image of the phoneme A on a background plane. A morpher modifier was then added to the original torus and FFD box however the previous problem was still encountered. On scrubbimg the playhead I noticed that the copied torus and FFD box moved along with the head so I opened up the schematic view where I severed the link to the head but this did not solve the morpher problem.




Eventually to have the jelly baby character sing along to parts of the song I used keyframes to manipulate the movement of the mouth using the FFD box control points. I still used the phoneme shapes given to match up the mouth movement and shape to the sounds. I zoomed into the timeline so as to marry the two up as accurately as possible. The most difficult aspect was lining up the transition of the mouth movement between each sound.

I still had difficulties with altering the mouth shape to fit in the mouth hole created on the head of the main body.  Even though I tried to match the two up carefully I was not always successful. In future I would prefer to create the mouth as part of the body and use the morpher modifier to animate the character as a whole.

No comments:

Post a Comment