Monday 4 April 2011

facial features

EYES
To create the orbital recess the polygons around the eye area were divided up using the cut tool. The vertices of which were then moved to create a more rounded area.  The resulting central polygon was then extruded back to create the orbital floor. The actual eye was created seperately using a sphere as the eyeball with a small hemisphere for the pupil area. This sphere was then copied and increased in size before altering the hemisphere settings to create the upper eyelid. This sphere was copied in order to create the bottom eyelid. Both the eyelids were then moved into position around the eyeball. An FFD box was placed around the first eye and the two linked together using the bind to spacewarp. Some difficulty was experienced in linking the FFD box to the eye, as such the FFD box had to be redone several times before it did work correctly. Due to the problems encountered with this, instead of creating another FFD box around the second eye the first ensemble was copied and the original second eye deleted. Both these were then seated within the orbital space prepared on the  face. The vertices around the orbital area were then finely tuned to fit snugly around the eye.

NOSE
Using the cut tool in polygon mode, the area around the nose was divided up. Switching to vertex mode these were moved to make a basic rounded nose shape. Going back to polygon mode the middle polygon was bevelled out and slighlty inwards a couple of times. The resulting vertices were then edited to finish off the shape.  


MOUTH
The mouth shape on the face proved challenging at first and various methods such as trying to split the edges did not prove to be effective. Ultimately the cut tool was used to break up the polygons around where the mouth opening should be. The central poygons were then deleted to create the opening. The lips were created seperately out of a torus which was then moved into place. Once in place the vertices around the mouth opening and the torus shape itself were manipulated until a satisfactory shape was acheived.


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